Video :: Arrival of New Information on our Planet in form of Sacred Geometry

This was our entry to Assembly Summer 2013, a big computer user & demoscene  gathering held here in Finland every year, in the Short Film Compo.

It is a symbolic story about how new information is being downloaded here on our Planet .. Represented in Sacred Geometry created with http://GeoKone.NET, edited and transformed with Final Cut Pro X. Music by Hystereo Psychovsky, all graphics & editing by Yours Truly.

Enjoy! Watch in HD, Fullscreen & with some good speakers or headphones! ^_^

GeoKone.NET 0.98.13 Released :: Save PNG Images with Transparent Background

New version of http://GeoKone.NET is out today!

GeoKone.NET :: Create Sacred Geometry!

GeoKone.NET :: Create Sacred Geometry!

Release Notes

I’ve released a couple of maintenance releases after 0.98.10 was announced, here are the changes:

  • Saving of PNG images with Transparent Backgrounds. Finally! :)
  • Fixed Scene Saving Overwrite check to work
  •  Only activate touch input mode when clicking on the canvas area, not on the borders. Preventing
    accidental modifying of the formations hopefully.
  • Removed the layer container numbers, not really bringing any new information and probably slowed down drawing
  • Show spinning cursor when loading & saving scenes, big scene saving & loading can take a while, show some feedback
  • Improve and fix the Randomize feature to generate formations with more parameter changes
  • Minor optimizations

Saving PNG Images with Transparent Background

GeoKone.NET finally supports saving PNG images with transparent background, saving the alpha information correctly. This means you no longer have to manually cut out the transparent areas or figure out different blending options to make compositing images good in Photoshop for example. GeoKone can now draw high quality, high resolution, beautiful antialiased formations with alpha transparency!

The image above was made with with the new version. This is a really welcome addition suggested by many users, makes transferring art from GeoKone to other programs much more easier and better looking.

To Save Images with Transparent Background, Choose the ‘Transparent Background’ option in the Save Image dialog, and make sure you Save the Image to your disk from the browser.

At least with Firefox just copying the image doesn’t preserve the transparency correctly for some reason, I have to save the image to my disk first and then continue editing from there.

Start Creating Geometry!

Now go to http://www.GeoKone.NET and start creating Sacred Geometry!

GeoKone.NET 0.98.10 Beta Released :: Reset Your Account Password!

I’ve just updated GeoKone.NET to version 0.98.10 ! This update is mainly a server side update, the server code has been re-written completely, you can read more about this in the previous post.

A New Flower Has Been Born!

A New Flower Has Been Born!

Release Notes

This version brings the following new improvements:

  • Reset Your Password! You can now reset your account password, finally :)
  • Improved Sign Up Process: Registering a new user is now much better experience
  • Faster Scene Loading & Saving: The Server is now re-written using Node.JS + Express + MongoDB, meaning improved latency when loading and saving scenes. This will also allow me to implement new features much more easily in the future versions

Reset Your Current Account Password

If you are registered as GeoKone.NET user, this means that before you can login to the new version, you have to reset your password using the link

‘Forgot Password?’

At the right top of the page. This will send you an email with the instructions on how to reset your password.
If you are not receiving the password reset e-mail, please check your spam folder. If no mail is still arriving, please e-mail *contact AT* and include your username and email.

Start Creating Geometry!

Now go to http://www.GeoKone.NET and start creating Sacred Geometry!


Touching Sacred Geometry by Pablo Tochez

Wow, found this very beautiful and touching Sacred Geometry video by Pablo Toches:

Very beautiful, love the style and atmosphere this creates with the simple but effective geometry, the soundtrack fits perfectly too. Make sure to watch in Full HD. This caused some kind of transformation to happen within myself, it is always very mystical to experience this kind of effect that sacred geometry can have on people experiencing it.


GeoKone.NET 0.98.03 Released

New Version 0.98.03 Beta is Online

GeoKone.NET 0.98.03 Beta has Been Released today.

This is a maintenance release, containing couple of bug fixes and new larger default scene size if the browser window is big enough. Also, the Scene Dimensions now has pre-sets for 4:3, 16:9 and 16:10 sets. Enjoy :) For more details, see ChangeLog.

Circuitry Of Gods :: Created with GeoKone.NET

Circuitry Of Gods :: Created with GeoKone.NET


GeoKone.NET 0.98.02 Released – Now Supports Mouse/Touch Input!

GeoKone.NET - Shattering Geometry!

GeoKone.NET – Shattering Geometry!

Mouse input! Yes, finally GeoKone.NET supports mouse/touch input for the following adjustments:

  •  Move Formation
  •  Scale Formation
  •  Rotate Formation
GeoKone NET 0.98.02 - The Action Toolbar For Selecting Mouse Adjust Mode For Primary Button

GeoKone NET 0.98.02 – The Action Toolbar On The Left For Selecting Mouse Adjust Mode For Primary Button

The new Input Adjust Toolbar can be used to Select The Action that the First Mouse Button is bound to adjust. The second mouse button always moves the formation. This allows you to move the formation around, while easily rotating and scaling the formation also.

You can also use the keyboard shortcuts 1, 2 and 3 to select the active toolbar action.

This is a Game Changer :) As Moving/Rotating/Scaling the formations with the mouse allows much more natural expression than before was possible. This also enables almost animation like scaling and rotation effects to be found while exploring geometry that creates interference at different rotation and radius points.

Mouse Input Testing

Mouse Input Allows Much More Natural Placement .. Who would have thought about that? :)

Contains also bunch of bug fixes and usability improvements, thanks for people who have reported any bugs or feature requests! :) Check out full ChangeLog for more details.

Accurate Circles Bubbling Under

Accurate Circles Bubbling Under


Now browse to http://GeoKone.NET and Start Creating Sacred Geometry!


GeoKone.NET 0.98.00 Is Alive! :: Layer Style Formation Selector, Filled Shapes & New UI Looks

Excited to announce a new version of GeoKone.NET, 0.98.00! This version brings the new Layer Style Formation selector, a more professional looking User Interface, new parameters for the formations and lots of small improvements and bug fixes.

New UI Layout with the Layer Style Polyform Selector

New UI Layout with the Layer Style Polyform Selector On The Left

Major new feature is the Layer Style Formation selector which allows you to preview the formations in their thumbnail containers when editing. This also allows Arrangement of Formations, allowing you to control in which order the formations are drawn. Use keys ‘[‘ and ‘]’ to arrange formations!

The new User Interface style is targeted more towards graphics designers, focusing on clean and unobtrusive looks, allowing you to focus more on the content instead of the UI.

Creating Hexagon Patterns, Showcasing Filled Shapes

Creating Hexagon Patterns, Showcasing Filled Shapes

Another new feature is that it is now possible to fill the formations with a solid color, allowing even more flexible visualizations to be created. The keyboard shortcut ‘h’ toggles filling of shapes!

Drawing of Lines can also now be disabled, which means you can example only draw the points of a formation, and not the lines connecting the points. The keyboard shortcut ‘-‘ toggles drawing of lines.

This version introduces the following new Keyboard Shorcuts:

'[': Send Formation Backward
']': Bring Formation Forward

'-': Toggle Drawing Of Lines
'H': Toggle Fill Formation

'1': Decrease Number Of Child Points Ratio
'2': Increase Number Of Child Points Ratio
'3': Decrease Fixed Number Of Child Points
'4': Increase Fixed Number Of Child Points

The performance should also be increased a lot compared to previous versions, as there has been big internal changes in the way things are handled. Lots of small improvements and bugfixes also! Still, I had to let go of some of the optimizations I had made, because they were causing problems in the drawing, so not as fast as I would have still hoped for, but it’s better than the previous versions.

Whew! This has been a big release for me, comprising of changes made in the past three months, including an almost complete rewrite of the core logics. I hope you like it, and expect more improvements in the future, eg. Mouse Interaction will be coming at some point! :)

Here is a Psychedelic Starfish to promote this release, this was created with assistance of GeoKone.NET and the Final Cut Pro Kaleidosscope feature. Now go to GeoKone.NET and Start Creating some Geometry!